![]() The production method is to make the whole first, and then modify the details. The first and second types of hair are made by models, and the third and fourth types are made using hair software. This layered superposition makes the hair performance extremely vivid. The red part is the bottom layer, the blue is on top of the red, and the green is on top of the blue. It takes time and brainpower to distribute all the hair reasonably, and to make the fine hair and the whole match reasonable and beautiful. The realistic hair in the picture above is the most difficult to make of all hair types, and the use time cost is higher. Yellow and red hair are more outside, green and blue hair are more inside, and the hierarchical relationship of the hair will make the overall hair richer. The block of hair in the character above is relatively large, and the level is more intuitive. When making hair, not only the direction of the hair, but also the layer and thickness must be considered. Take the female character above as an example, her hair is mainly divided into two parts, the left part of the hair, the red arrow is on the outermost layer, the blue arrow can be counted as a branch, and the yellow arrow is under the blue arrow. At the same time, another branch will be separated. The red and blue parts will slowly disappear along the green part at the place marked by the arrow, and the green part will continue to extend downward. The front part like the hair is made separately from the back. This hair method is very common, but the distribution of hair also requires some design. The hairstyle of a stylized character above is easier to show the volume of the hair. The direction of the arrow indicates the direction of hair growth. At present, hairstyles are divided into several categories according to different production methods. In this tutorial, I will demonstrate how to use Ornatrix to make hair ,the trend of the hairstyle when making hair, especially from the root to the end of the hair. It is the leader in 3ds Max hair making tools. Ornatrix is a hair system in 3ds Max developed by Marsel Khadiyev. The TPN-Accredited cloud rendering services provider and best render farm, Fox Renderfarm share with you an Ornatrix Plugin tutorial in 3ds Max. Redshift Houdini Blender render farm for keyshot Octane Render Octane for C4D Arnold for Maya CPU Rendering GPU Render Farm houdini render farm Corona render farm SketchUp Cloud Rendering Arnold render farm Clarisse render farm RenderMan tyFlow C4D Arnold SketchUp render farm LightWave Redshift render farm 3D Rendering arnold for c4d Arnold for Blender CG Competition Vray Malaysia GPU Rendering c4d render farm Maya render farm GPU Mining VFX ArchViz Open Image Denoise Captain Marvel Fox Renderfarm Redshift for maya 3D Tutorial Keyshot Renderman for Houdini Blender render farm Unreal Engine cloud rendering Cinema 4D V-Ray for 3ds Max Blender Cycles V-Ray for Blender Spider-Man: Into the Spider-Verse Animated Films China Box Office Render Farm Films Disney Movie ZBrush Tutorials Softimage The Lego Movie 2: The Second Part Chaos Group V-Ray for Maya HPC White Snake Animated Movies Rendering Mental Ray for Maya Arnold GPU cloud rendering Linux CGTrader Space Competition Redshift for C4D Bollywood Films Aquaman V-Ray Rendering v-ray for sketchup V-ray render farm NVIDIA Iray V-ray cloud rendering Oscars 3ds Max Tutorials Evermotion challenge 2017 3ds Max Unreal Engine render farm Maya Vray Cloud Rendering Quixel Blog 3ds Max Render Farm Animation Basics Online Render Farm Hum3d Survial Car Challenge Behind The Scenes Ralf Sczepan The Predator Fox News CG Tech Summit Malaysia Special Effects enchantedmob Short Films The Wandering Earth Evermotion MAXON cloud render farm MotionVector Alita: Battle Angel Manual Model CG Challenges SIGGRAPH
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